![]() ![]() Thompson did a good job explaining, but I will add that the flavor text tends to indicate that information. There are certain to be other ridiculous edge cases like this if you allow multiple targeting of the same creature in this way. It says any number, right? Even better, choose every creature in range 1000 times and instantly kill them all. Just choose to attack the same creature 1000 times. You can use your action to make a melee attack against any number of creatures within 5 feet of you, with a separate attack roll for each target. If you rule that effects like these can choose the same target multiple times in order to stack multiple effects on that target, that would make the Hunter Ranger's Whirlwind Attack infinitely powerful: Any other interpretation leads to absurd results The same logic applies to acid splash: if you target a single creature, then you are not targeting 2 creatures. If you only choose a single target, you only get to make a single attack. You choose the targets first, and then you get to make one attack against each chosen target. Make a melee spell attack against each target. The targeting clause for steel wind strike is:Ĭhoose up to five creatures you can see within range. The last clause makes it explicit that multiple darts can be directed at the same target, but even the first 2 sentences by themselves are sufficient to establish this.Īs for your specific examples: Neither steel wind strike nor acid splash can attack the same creature twice Note that the spell is worded in such a way that the same number of darts is created regardless of how many distinct targets you choose. The darts all strike simultaneously, and you can direct them to hit one creature or several. A dart deals 1d4 + 1 force damage to its target. Each dart hits a creature of your choice that you can see within range. You create three glowing darts of magical force. For example, here is the language used for magic missile: Some spells that use this language are magic missile, scorching ray, and eldritch blast. Instead of saying to choose a number of targets, such a spell says that it creates a number of attacks (or strikes, or missiles, etc.) and then requires you to choose a target for each attack. There are spells that can direct multiple attacks against the same target, but they use different language. But how can I know that? Is there a general rule? A target must succeed on a Dexterity saving throw or take 1d6 acid damage. Choose one creature within range, or choose two creatures within range that are within 5 feet of each other. However, this answer does not give light on a general rule. Nowhere does it say you have to choose up to five different creatures, although Crawford has disallowed targeting the same creature multiple times on Sage Advice EU. You can then teleport to an unoccupied space you can see within 5 feet of one of the targets you hit or missed. On a hit, a target takes 6d10 force damage. Choose up to five creatures you can see within range. You flourish the weapon used in the casting and then vanish to strike like the wind. Is there any general rule I can refer to?Īn example of ambiguity is the spell Steel Wind Strike: If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).When a spell has multiple targets, can I choose the same target multiple times? ![]() You may change any number of the targets, including all of them or none of them. The copy will have the same targets as the spell it's copying unless you choose new ones. Once the player has decided what the copy’s targets will be, the copy is put onto the stack with those targets. If the player chooses to change some or all of the targets, the new targets must be legal. The player may leave any number of the targets unchanged, even if those targets would be illegal. A copy of a spell or ability copies both the characteristics of the spell or ability and all decisions made for it, including modes, targets, the value of X, and additional or alternative costs.ħ06.10c Some effects copy a spell or ability and state that its controller may choose new targets for the copy. To copy a spell or activated ability means to put a copy of it onto the stack a copy of a spell isn’t cast and a copy of an activated ability isn’t activated. Any unchanged targets remain targeting their original objects.ħ06.10. Reverberate allows you to change the targets, because it specifically says so, but the normal rules for copying a spell just copy the targets as they were. The rules make it clear that when you copy a spell, you copy the targets of the spell. ![]() You cannot choose a different number of targets. ![]()
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